Arcade Game Typography

Arcade Game Typography

The Art of Pixel Type

Omigari, Toshi / Muroga, Kiyonori

$675.00 MXN

Sinopsis

Arcade Game Typography presents readers with a fascinating new world of typography – the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas.

Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented ‘outsider typography’ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesser- known gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour ‘baked in’ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour

Editorial:
Thames & Hudson
Año de edición:
2019
Materia
Diseño gráfico
ISBN:
978-0-500-02174-3
Páginas:
272
Encuadernación:
Pasta blanda
Idioma:
Inglés

Disponibilidad en Centros

  • Condesa
  • Polanco
  • Santa Fe
  • Perisur
  • Zona Rosa
  • Roma
  • San Ángel

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